These two are a little too good together. I say that because they’re practically the same film.
They’re close to the same length.
Their palettes are similar.
Both were released by New World Pictures. Warlords was filmed in New Zealand. Def-Con was filmed in Nova Scotia. ‘Nuff said.
They both have a similar “rules have changed” line delivered by a criminal pseudo-soldier to a captive woman.
The images on both of the above posters are only vaguely relevant to the content of the films they advertise. For example, there are no androids in Warlords and there are no skeletal astronauts in Def-Con. Would there were in both cases!
Don’t get me wrong though. If you’re up for a double-shot of early ’80s (Warlords is ’82, Def-Con is ’85) high-Cold War post-apoc despotic barbarism, then queue ’em up.
Battle Dress (Powered Armour and Danger Sense) [Traveller Book 1, pg. 42];
PGMP-13 (see stats below) [Traveller Book 4, pg. 37];
Grav Belt (Flying) [Traveller Book 3, pg. 23]; and
Psi-Double Autoinjector (Drug: Psionicilline) [Traveller Book 3, pg. 45].
I’d also like to add the other half of the Group, led by Assisstant Group Leader Baronet Detspreflatl (as a Q: 3+, C: 4 Champion, pulling the Combat bonus off the Baron above). Hm, I might have to get two or three handfuls of these figs.
Been thinking about why I love these guys (scroll down, you’ll see ’em) so much:
And I finally figured it out.
I’ve spent so much time (so much time) over the years (years!) pining away for a high-quality set of bona fide 28mm Traveller Zhodani commandos in combat armour (Seriously, I even emailed Far Future about licensing them.) that these figs slipped through my sensor grid. For a few hours. Then it hit me.
They’re perfect for Zhodani commandos in battle dress.
I guess those aren’t Laser Rifles after all; I’ll have to stat me up some PGMPs.
So, for the two or three of you on Earth, and the dozens cloaked in orbit (You know who you are.) who don’t know Reaper just launched their Bones III KS, they did. Go. Here. NOW! Bask in the rad-powered glow.
The awesome $10 Add-on at the $340K mark, somewhere around an hour-and-a-half in (crazy right?), was these guys:
That was about an hour-and-a-half ago.
They’re so damn cool — though I’ll clip off those bayonets — I statted them for Mutants and Death Ray Guns.
The Mind Menace for The Savage Afterworld’s World of Thundarr (scroll down a bit; the download link is on the right hand side):
10th Level Sorcerer
STR: 10 — INT: 15
DEX: 10 — WIL: 20
CON: 15 — CHA: 10
HPs: 50 — AC: 5
Mutations: Energy Retaining Cell Structure
Spells: 1st Lvl x 3; 2nd Lvl x 3; 3rd Lvl x 3; 4th Lvl x 3; 5th Lvl x 2
After teleporting back from orbit — Wherever that is! — Mindok reinstalled his disembodied brain back into his hover-helm. He doesn’t bother with the purple robe anymore since the cat’s out of the bag concerning him being nothing but a glowing green brain. He’s made some modifications to the hover-helm and suped-up his tracked, submersible war machine. As soon as he recruits a new general to lead his minions in battle he’ll set about seeking revenge on Thundarr & Co. for thwarting his plans of conquest.
[N.B.: Once it comes out — later this year apparently — I’ll be rewriting Mindok for Dungeon and Mutant Crawl Classics. I’ve got big plans for my boy here. Big plans!]