Schools of Magic for Lamentations

Posted by & filed under BLATHER, Lamentations.

A while ago I had the idea that there are now enough book-, blog-, pdf- and zine-published lists of spells for The Game that it’s easy to think of each as its own School of Magic separate and distinct. And now that Lamentations has published both Vaginas Are Magic and Eldritch Cock — with their… Read more »

It’s Quiet

Posted by & filed under BLATHER, Monster, Roleplay, Swords & Wizardry.

Last year I made it to number 11 in the final round of Tenkar’s Tavern’s OSR Superstar Competition. That being a thing long over-and-done I thought I’d release my entries into the wild. So, here. Its_Quiet01 Its_Quiet_map_hires01 But wait, there’s more. I also wrote this: Its_Quiet_bonus_Cacofonix01

Time Gone Awry

Posted by & filed under BLATHER, Roleplay.

Thoughts on Lewisian, Vancian, etc. time distortion in alternate planes and pocket universes, version 1.5: Roll a d7: 1 = a second; 2 = a minute; 3 = an hour; 4 = a day; 5 = a week; 6 = a month; 7 = a year. here (i.e., the mythic underworld, faerie holt, etc.) is… Read more »

Listen, you smell something?

Posted by & filed under BLATHER, Roleplay.

Among cults or races of synesthesiacs roll a d5 twice (shift the second roll up one if your result is doubles; 5 goes round to 1): 1 = Sight; 2 = Smell; 3 = Sound; 4 = Taste; or 5 = Touch. … is perceived as … 1 = Sight; 2 = Smell; 3 =… Read more »

Thoughts on Empire of the Petal Throne

Posted by & filed under BLATHER, Roleplay, RPG, T├ękumel.

House-rule Dump! Here’s my first run at how I’m going to treat armour and such: EPT_armour_shields_weapons01 I’ll be granting players the option of giving their characters either the rules-as-written version of Constitution bonuses/penalties or this version by Glenn Rahman, from Dragon 31 (no back and forth though; you’re either an ox or an ocelot: choose):… Read more »

Levels, levels, levels!

Posted by & filed under BLATHER, D&D, Dungeon Crawl, Otherworld, Skirmish, Theirs.

I’m adapting a Level Advancement campaign system for Otherworld Skirmish from the 7TV Summer Special‘s Ratings War chapter. It’s actually pretty straight forward and the Otherworld rules as they already stand allow for a few ways to approach it. One can start with a traditional adventuring party faction of already-classed 1st Level human and demi-human… Read more »