I’ve had these guys for a while: They’re Reaper figs from Bones 4. I like to think of them as if these guys formed a band and hit the road: Quintaglios, and Triceratons and Voth, oh my! I’ll post them with stats once I get them painted.
Reaper Miniatures just wrapped their Bones V Kickstarter. Good times. They now (well, a year and change from now they will) make four groups each of five bipedal dinosaur-men. Witness the majesty: The top and bottom groups are from Bones 4. The middle two are from the latest funding frenzy. I’ve arranged the sets… Read more »
DO IT! NOW! Mutant Mayhem Mutant Crawl Figs Kickstarter If you don’t want Spider-Goats I don’t wanna know you.
I recently realized something about the shenanigans of published RPG articles, modules and supplements that throws off my various 3d6-in-order, etc. converters for Mutants and Death Ray Guns and Song of Blades and Heroes. The characters in those RPG books were statted to be the class the writers wanted them to be for the story… Read more »
Short-range scans reveal:
the Eye of Terror? I mean, this … looks a lot like this: I’m thinking temporal anomaly combined with dimension shift or parallel jump. A world without string! It’s a cool way to set some Rogue Trader skirmish gaming or X-plorers roleplaying in a new environment. If this idea is good enough for Star Trek,… Read more »
Combining “An Alternate Beginning Sequence for Metamorphosis Alpha” (from Dragon #6) with Justifiers and X-plorers gives players another pretty damn cül option for character type: animals bioengineered to anthropomorphic intelligence. Think the wake-up scene in Aliens but with monkeys and tigers instead of Hicks and Hudson. Whereas the Clones of of the Alpha Protocol were… Read more »
Not really. More like just ’cause I wanna. Well that and, amazingly, nobody* has seen fit to inject chickens — by far Earth’s most domesticated bird — into Metamorphosis Alpha. Weird right? Chickenoids in Metamorphosis Alpha Number Appearing: 2-6 (2d3) Armour Class: 8 Move yds/turn: 12 Hit Dice: … Read more »
Mutants and Death Ray Guns is a game about primary groups. Ditto Metamorphosis Alpha. That’s a big reason why I like both so much. Primary groups in the context of the two games are akin to the spear-bow-knife-axe hunting party of the past and the modern Burning Man theme camp. One of my favourite things… Read more »
After running some well-received demo games of MDRG at Trumpeter’s Salute ’15 this past month I’ve hatched an idea: This as this via this to this, all at this. Cül right? I’m thinking a competitive round (or two) of Mutants and Death Ray Guns bring-and-battle leading to a final round of Metamorphosis Alpha roleplay exploration…. Read more »