Here’s that Book Golem I mentioned a while back, plus a Swarm of Books. Book Golem and Swarm of Books They’re statted for Swords & Wizardry. Read Aventyr Bestiary and Pact of the Tome to get a better feel for them. Oh, and, Pact of the Tome looks like a zombie blog so you might… Read more »
Dralasites and Death Ray Guns
The madness continues. Today’s installment covers converting characters from Star Frontiers into models for Mutants and Death Ray Guns, and vice versa. I give you Dralasites and Death Ray Guns: Dralasites_and_Death_Ray_Guns01 There is a ton of great Star Frontiers info here. And Fight On! magazine published (in issue #11) a cool little article translating dralasites… Read more »
Zhodani Commandos Redux
These guys: Do this: So, informed by the article “Zhodani Military Organization” (JTAS 11, pg. 26), I did this: That’s 575 points in Mutants and Death Ray Guns. I pulled their names from here. I pared back the guys listed above. Going full bore puts them over 700 points. I wanted to give them all… Read more »
Blackstar Corsairs for MDRG
So, for the two or three of you on Earth, and the dozens cloaked in orbit (You know who you are.) who don’t know Reaper just launched their Bones III KS, they did. Go. Here. NOW! Bask in the rad-powered glow. The awesome $10 Add-on at the $340K mark, somewhere around an hour-and-a-half in (crazy… Read more »
Song of the Petal Throne
It’s my ongoing mission to make every figure in my collection from every game in my collection playable in Song of Blades and Heroes and Mutants and Death Ray Guns. Here I take on Empire of the Petal Throne. I got my rules here. I’ve looked them over a number of times and find them… Read more »
Gaze into Mindok’s Mirror
The Mind Menace for Mutants and Death Ray Guns: Now Thundarr too must learn!
I have taught this to Zoa.
MINDOK! The Mind Menace for The Savage Afterworld’s World of Thundarr (scroll down a bit; the download link is on the right hand side): 10th Level Sorcerer STR: 10 — INT: 15 DEX: 10 — WIL: 20 CON: 15 — CHA: 10 HPs: 50 — AC: 5 Mutations: Energy Retaining Cell Structure Spells: 1st Lvl… Read more »
Cyclopic Chickens Redux
Interloper’s two packs of Chickens — Robot-Hunters and Cocked Rifles — give you six foul fowl with which you can terrorize everything from meat packing plants to mutated garden plants with equal vigour. And playing them in MDRG as a fixed race or species — instead of as an assortment of randomized mutated animals —… Read more »
Pecking Order
I’m about to start a MDRG campaign set on the Starship Birkenden. Here’s my command group: Their straight-up WYSIWYG stats are: They’re supported by these WYSIWYG birds: With these stats: That’s 400 points of poultry! Cyclops (-3) : Ranged attacks suffer a -1 penalty per range band (i.e., the first range stick is at -1,… Read more »
Huckabear and Hodge
I present to you Huckabear the Paladin and Hodge, his faithful manservant. They’re statted for Lamentations below and for Song of Blades further down. Huckabear (as created and described on Blog of Holding) is a powerhouse and paragon. I made him a Paladin in my campaign by adapting the article at Knockspell 1, pg 18… Read more »
