145% is about right for 25 mill bases in the brewhouse; 150% is roomy.
It’s got a hybrid Gorkamorka, Blood Bowl, Rogue Trader vibe, in that it’s the closest I’ve found to a SF bar fight.
There’s some great stuff for Brewhouse Bash! on BoardGameGeek, here. And there’s a print-and-play version of the rules out there in the wild somewhere. I found it fairly quickly so it shouldn’t take you too long.
The fifth and final brawl I’ve found appeared in Fight On! magazine — issue 11 — in Winter 2011. This is an OSR bust-up, written with Ur-D&D — and EPT — in mind.
Before playing the Bust-up you’ll want to straighten out a few things. First, you’ll have to renumber Yvan the Kazzak‘s description text to 20.
Then you’ll need to write up characters 18 — Zogias the Meeker — and 19 — Pleb the Meekest — (and 19a, his Werewolf! alter-ego). I assume from their names they’re also disciples of Saint Cuthbert the Tedious.
And to play it with minis on 25 mill bases, print the map at 195%; and 200% will give you that little bit more room.
I’m a bit disappointed neither Dragon nor Dungeon did one. Then again, neither did any of the Judges Guild mags, Imagine, JTAS or Challenge, that I know of. [If I’m wrong, send me info through the Contact page and I’ll update.]
But take a look at this, for the Sutherland illo if for no other reason:
This post was inspired by this one over on the amazing Atomic Rockets. I’m going to talk about two of my favourite things, science fiction and drinking establishments. Or as I like to call it Science Drinking.
Under the subheading Star-Town I discovered the first of these covers:
It looked cool so I went digging for it, learned there were two and ordered them both through AbeBooks. I got the covers above but it turns out there was another printing of them with these covers (don’t know which came first):
Once my copies arrived I decided to read the stories from both anthologies together in chronological order. Can’t remember why, but there it is. As soon as I got started I discovered something cool I hadn’t anticipated. The stories from the two books were written spanning the period 1916 to 1988, the middle three quarters of the 20th century. As I rolled through the tales they presented an evolution of assumptions and concerns and language use. I love it when my science fiction intersects with my history.
I scoured my collection of gaming magazines, both paper and pixel, and was amazed to discover that out of hundreds of covers from the 70s and 80s — before half the mags turned into house organs and the other half died out — there was one illo of a spaceport bar. ONE. Baffling!
I like the resonance of the cool guy and his wide-eyed girlfriend who’s looking over his shoulder at the incoming hitman (from 1990) with the cool Solomani guy with his wide-eyed Darrian girlfriend looking at the Zhodani Commandos who just walked in (from 1991). These aren’t the Droyne you’re looking for.
But those are it. From the hundreds of covers of SF RPG magazines and supplements I have, know of or searched online, I found a total of five spaceport bar illos. Just five (the last one’s further down). And that Rotten to the Core cover isn’t even at all alien-y. Again, baffling! Think about it, that’s like fantasy covers without taverns; that word. I like to believe there are a bunch more I just couldn’t find.
Now that I’ve told you about the fiction and the RPG illos of spaceport bars let’s take a look at actually playing in and through them. First, you’re gonna need some aliens. Both GURPS Aliens and Strange Stars are excellent.
And Traveller and Star Frontiers are two great games, each with a whole stable of cool alien races. Check ’em out.
To flesh out your various, varied and variegated patrons Fishwife Games publishes some really fun lists. Everything from alien names — and what they mean — to character motivations.
As for SF indoor fight inspiration, two of my favourite gaming blogs are sho3box and Magpie and Old Lead. Take a wander through sho3box’s tags and Magpie’s labels for a few minutes; they’ll get you sorted.
And while I don’t completely agree with their selections, this 10 Craziest SF & Fantasy Bar Fights list is definitely a good starting point to get your blood up, though how they left this one out is hard to grok:
You’re gonna need a floor plan, or at least an idea of how you want your joint to look.
I like to think of those three as a stack. Spungo’s Bar is in the Star Town downport. Alpha Blue (scroll down a bit for the link on the righthand side) is, or is at, the highport, or maybe it’s parked at L4 or 5. And the Floating Vagabond (that’s the last of the SF RPG spacebar illos) is in the belt, per the back cover. I mean, it is important to be able to go on a Bender wherever you happen to find yourself. Right?
These two Traveller docs contain some space station and Star Town bars for your imbibing and incising pleasure.
Next you need to pour the ferrocrete and erect some plasteel. These guys have you covered:
That’s a Griffin Miniatures — they pub’d Harbinger Magazine — Harbinger of Vengeance.
Truth be told, I’m pretty sure I missed the magazine completely. Apparently Harbinger Magazine used to give you a fig with every — or every other(?) — issue.
I learned about this particular Harbinger entirely randomly. I can’t even remember how. Not only that, but I thought he was called Harbinger of Justice. Yeah, I was looking for the wrong fig, for years! Here’s the Harbinger of Justice:
He’s pretty cool too I guess.
But then a couple weeks ago, as I do every once in a while, I dove down the eBay-hole, looking for Citadel Fimir and their AD&D Githyanki (you know what I’m talking about). And I stumbled upon this marvel:
Just feast on his majesty! That’s right. You see it. Flapping there. Looking terrific.
So I placed my order …
And lo, he has risen!
I might have to call him Michael (or … maybe … Legion … ?).
The guy I got him from — blackmoor — has some other Harbinger Harbingers too. Go check ’em out.