What if that “cloud of space radiation” was in fact …

Posted by & filed under BLOG, Metamorphosis Alpha, Rogue Trader, Roleplay, Skirmish, X-plorers.

the Eye of Terror? I mean, this … looks a lot like this: I’m thinking temporal anomaly combined with dimension shift or parallel jump. A world without string! It’s a cool way to set some Rogue Trader skirmish gaming or X-plorers roleplaying in a new environment. If this idea is good enough for Star Trek,… Read more »

Pecking Order

Posted by & filed under BLOG, Collection Stats, Mutants and Death Ray Guns, Ours, Skirmish.

I’m about to start a MDRG campaign set on the Starship Birkenden. Here’s my command group: Their straight-up WYSIWYG stats are: They’re supported by these WYSIWYG birds: With these stats: That’s 400 points of poultry! Cyclops (-3) : Ranged attacks suffer a -1 penalty per range band (i.e., the first range stick is at -1,… Read more »

The Perfect Party vs Party

Posted by & filed under BLATHER, D&D, Skirmish, Song of Blades.

The Con Game I Never Forgot When I was twelve or so I attended Trumpeter‘s annual Salute gaming convention. That year it was held downtown in conference rooms at Robson Square near the Law Courts. And I played in one of the most enjoyable games I’ve ever encountered. It was a PvP (Party vs Party)… Read more »

MuDRaG’d thru the dirt: a MetAl zero-level Funnel

Posted by & filed under BLOG, Metamorphosis Alpha, Mutants and Death Ray Guns, Roleplay, Skirmish.

After running some well-received demo games of MDRG at Trumpeter’s Salute ’15 this past month I’ve hatched an idea: This as this via this to this, all at this. Cül right? I’m thinking a competitive round (or two) of Mutants and Death Ray Guns bring-and-battle leading to a final round of Metamorphosis Alpha roleplay exploration…. Read more »

MetAl to MuDRaG and Back

Posted by & filed under BLOG, Metamorphosis Alpha, Mutants and Death Ray Guns, Roleplay, Skirmish.

This is my first run at a system for converting Metamorphosis Alpha characters to Mutants and Death Ray Guns figures, and vice versa: MetAl-MuDRaG-and-back01 I’ve run some tests with statted NPCs from the glorious Goodman Games MetAl hardcover and also with some entirely random characters I rolled up using my Dicenomicon app (my goto for… Read more »