Dr. Steve Broo’l says, … “Breestmen!” Reaper Bones (here, here and here).
I’m adapting a Level Advancement campaign system for Otherworld Skirmish from the 7TV Summer Special‘s Ratings War chapter. It’s actually pretty straight forward and the Otherworld rules as they already stand allow for a few ways to approach it. One can start with a traditional adventuring party faction of already-classed 1st Level human and demi-human… Read more »
The madness continues. Today’s installment covers converting characters from Star Frontiers into models for Mutants and Death Ray Guns, and vice versa. I give you Dralasites and Death Ray Guns: Dralasites_and_Death_Ray_Guns01 There is a ton of great Star Frontiers info here. And Fight On! magazine published (in issue #11) a cool little article translating dralasites… Read more »
My mission to stat everything on my shelf for everything on my shelf continues: Travellers_and_Death_Ray_Guns01 It also contributes to this post about Zhodani Commandos. Zhodani Commandos!
The Mind Menace for Mutants and Death Ray Guns: Now Thundarr too must learn!
the Eye of Terror? I mean, this … looks a lot like this: I’m thinking temporal anomaly combined with dimension shift or parallel jump. A world without string! It’s a cool way to set some Rogue Trader skirmish gaming or X-plorers roleplaying in a new environment. If this idea is good enough for Star Trek,… Read more »
I’m about to start a MDRG campaign set on the Starship Birkenden. Here’s my command group: Their straight-up WYSIWYG stats are: They’re supported by these WYSIWYG birds: With these stats: That’s 400 points of poultry! Cyclops (-3) : Ranged attacks suffer a -1 penalty per range band (i.e., the first range stick is at -1,… Read more »
The Con Game I Never Forgot When I was twelve or so I attended Trumpeter‘s annual Salute gaming convention. That year it was held downtown in conference rooms at Robson Square near the Law Courts. And I played in one of the most enjoyable games I’ve ever encountered. It was a PvP (Party vs Party)… Read more »
I’ve always loved the Anti-Paladin as described in Dragon 39. This guy: When I was a kid I spent a good number of months rolling up these bad guys and their retinues. I’d map out their castles, which were always skull-shaped and carved into the living rock. I’d imagine them at their scheming best. Life… Read more »
Mutants and Death Ray Guns is a game about primary groups. Ditto Metamorphosis Alpha. That’s a big reason why I like both so much. Primary groups in the context of the two games are akin to the spear-bow-knife-axe hunting party of the past and the modern Burning Man theme camp. One of my favourite things… Read more »