I’m about to start a MDRG campaign set on the Starship Birkenden. Here’s my command group: Their straight-up WYSIWYG stats are: They’re supported by these WYSIWYG birds: With these stats: That’s 400 points of poultry! Cyclops (-3) : Ranged attacks suffer a -1 penalty per range band (i.e., the first range stick is at -1,… Read more »
I Went Nonlinear!
Mutants and Death Ray Guns is a game about primary groups. Ditto Metamorphosis Alpha. That’s a big reason why I like both so much. Primary groups in the context of the two games are akin to the spear-bow-knife-axe hunting party of the past and the modern Burning Man theme camp. One of my favourite things… Read more »
MuDRaG’d thru the dirt: a MetAl zero-level Funnel
After running some well-received demo games of MDRG at Trumpeter’s Salute ’15 this past month I’ve hatched an idea: This as this via this to this, all at this. Cül right? I’m thinking a competitive round (or two) of Mutants and Death Ray Guns bring-and-battle leading to a final round of Metamorphosis Alpha roleplay exploration…. Read more »
MetAl to MuDRaG and Back
This is my first run at a system for converting Metamorphosis Alpha characters to Mutants and Death Ray Guns figures, and vice versa: MetAl-MuDRaG-and-back01 I’ve run some tests with statted NPCs from the glorious Goodman Games MetAl hardcover and also with some entirely random characters I rolled up using my Dicenomicon app (my goto for… Read more »
maks and ‘mates in mdrg
Preferred powered protection of the ’80s (which century’s ’80s is up to you). This, this and this led to this: MaKs_and_mates_in_MDRGv04
If wishes were (angler)fishes
