More Ideas for Mutants and Death Ray Guns

Posted by & filed under BLOG, Mutants and Death Ray Guns, Skirmish, Space-poc.

 

In light of someone I was speaking with recently having started a campaign of Mutants and Death Ray Guns, I thought I’d post a half-dozen additional tables for generating and advancing models in your warband.

ALTERNATE SKILLS TABLE : This pulls together all the skills listed throughout Project Simian Ultra X.

EXPANDED ARMOUR TABLE : This gathers in one place all the game’s various armours, and some skills.

ROBOT FEATURES TABLE : An expanded list for more varied generation and advancement.

EXPANDED GRENADES TABLE : This collects all grenades from the books.

EXPANDED MENTAL MUTATIONS TABLE : Includes those listed across all the books.

EXPANDED PHOBIA TABLE : Elaborates on the Fears and Phobias possible.

Any time you have to determine a Skill in the game, roll 2d6 plus a check die to determine which table to reference, the one in the rulebook or this one; odd-even, high-low, heck, you could even flip a coin for heads-tails.

I created these years ago and have been using them ever since but just now realized I never posted them.

And in looking them over, I notice I never did get around to polishing and posting my Expanded Physical Mutations Table either. Hm, I’ll have to give that some thought.

 


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