So, informed by the article “Zhodani Military Organization” (JTAS 11, pg. 26), I did this:
That’s 575 points in Mutants and Death Ray Guns.
I pulled their names from here.
I pared back the guys listed above. Going full bore puts them over 700 points. I wanted to give them all of the following:
Combat: 3 (given they’re special operations forces) [See Consular Guard here.];
Teleport [from Song of Gold and Darkness];
Battle Dress (Powered Armour and Danger Sense) [Traveller Book 1, pg. 42];
PGMP-13 (see stats below) [Traveller Book 4, pg. 37];
Grav Belt (Flying) [Traveller Book 3, pg. 23]; and
Psi-Double Autoinjector (Drug: Psionicilline) [Traveller Book 3, pg. 45].
I’d also like to add the other half of the Group, led by Assisstant Group Leader Baronet Detspreflatl (as a Q: 3+, C: 4 Champion, pulling the Combat bonus off the Baron above). Hm, I might have to get two or three handfuls of these figs.
And here’s that PGMP I was talking about:
PGMP-13 Range: Long Combat: User’s +3 Multiple: Yes Cost: 13 pts
Weapon notes: The PGMP-13 can only be fired while wearing Battle Dress (Powered Armour). A model so equipped cannot fire after moving during its Activation, but it can fire and then move.
OK, I think I’ve got those Corsairs out of my system. For now.