[This one’s for Darren.]
A number of years ago I found this fig online. And immediately bought one.
After some play he went to languish in the back of my cabinet for, well, years.
Then about two weeks ago “Book Golem” was mentioned a couple times in the Bones V comments section. I gather it was suggested as a wanted future Bones Black mini.
“Book Golems!” I exclaimed.
“Book Golems?” said a buddy.
“Yeah,” I replied. “I have one.”
“You have one? I wanna see it!”
“OK,” I said. “Can do!”
So, here we are.
I decided to do a bit of digging into the history of this guy. I know, I know. You’re very happy that I did. You’re welcome.
Turns out Black Cat were the first ones I’ve been able to find making such a thing. It gets a mention in a thread on The Miniatures Page from May 2009. (And there’s a nicely painted one — from 2012 — over on Anatoli’s Game Room.)
Then in June 2009, the Ghostbusters video games included one as a loud-talker in a library you have to zap.
When I build one for a game I like to put at least one magic book in it. I use six main hit locations (head, torso, left and right arms, left and right legs) so sometimes I roll a d6 for how many tomes to shove in.
The Encyclopedia Magica has a great index for all that four-volume collection’s books, librams, manuals, spellbooks and tomes (goto page 1573).
Once the books are assigned to their hit locations I spend a few minutes thinking about how they’ll affect the performance of the golem (hit points, armour class, move, strengths, weaknesses, etc.). Then we fight!
If you want to go with less magic in your stacks, you can make up for it by naming some of the mundane books assembled in the lumbering pile. Two good sources for such are The Dungeon Alphabet (see page 9) and Fishwife’s 100 Oddities for a Wizard’s Library; both include some really good ideas.
I’ll post stats for one of my Book Golems in the next few days.