Hypnotoad
Small beast, unaligned
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Armour Class 10
Hit Points 7 (2d6)
Speed 10 ft., swim 20 ft.
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STR DEX CON INT WIS CHA
5 (-3) 12 (+1) 10 (+0) 12 (+1) 12 (+1) 3 (-4)
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Senses darkvision 30 ft., passive Perception 10
Languages —
Challenge 1 (200 XP)
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Hypnotic Gaze. Per the 2nd level Wizard School of Enchantment Arcane Tradition ability (PHB 117).
Suggestion (Recharge 4-6). Per the 2nd level Wizard spell (PHB 279).
Hypnotic Pattern (Recharge 3-6). Per the 3rd level Wizard spell (PHB 252).
Mass Suggestion (Recharge 5-6). Per the 6th level Wizard spell (PHB 258).
ACTIONS
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Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage.
The Hypnotoad rarely uses its powers for violence. It typically causes others to wander off and leave it in peace, though it does like to hear people talking about how great it is as they leave.