Swarm. The swarm can occupy another creature’s space and vice versa, and the swarm can move through any opening large enough for a Tiny insect. The swarm can’t regain hit points or gain temporary hit points.
Stings. Melee Weapon Attack: +3 to hit, reach 5 ft., one target in the swarm’s space. Hit: 5 (2d4) piercing damage, or 2 (1d4) piercing damage if the swarm has half of its hit points or fewer. The target must make a DC 10 Constitution saving throw, taking 7 (2d4 + 2) poison damage on a failed save, or half as much damage on a successful one.
My wife and I were awake one Saturday morning and she commented my body could be an adventure where at the end the treasure – the jewels – are guarded by an anaconda (her words). Later I got to thinking. I have a couple of tattoos, a leprechaun and a mad hatter. Well, what if they were antagonists along the way?
Virtually every guy with more than one tattoo has images of monsters, animals, people, environments and places marked out straight onto his body. Play that!