Time Gone Awry

Posted by & filed under BLATHER, Roleplay.

Thoughts on Lewisian, Vancian, etc. time distortion in alternate planes and pocket universes, version 1.5:

Roll a d7:

1 = a second;
2 = a minute;
3 = an hour;
4 = a day;
5 = a week;
6 = a month;
7 = a year.

here (i.e., the mythic underworld, faerie holt, etc.) is perceived/experienced by the traveller as:

Roll a d7:
1 = a second;
2 = a minute;
3 = an hour;
4 = a day;
5 = a week;
6 = a month;
7 = a year.

… but elsewhere (i.e., in the PCs default reality/time stream) passes as:

Roll a d7:
1 = a second;
2 = a minute;
3 = an hour;
4 = a day;
5 = a week;
6 = a month;
7 = a year.

I came to the above by taking into account there are at least three points of reference in this process:

  • The default reality;
  • The traveller; and
  • The other place.

Next wobble up for consideration: constriction and dilation of distance/range/space.